It’s Happening

Here it is: The Official Release Date for Shadowrun Returns is July 25, 2013.

We know we’ve been saying June for some time, but now that we’ve reached this final stage of development, and although our Kickstarter funding was spent some time ago, we’ve decided to invest additional time in bugfixing and polishing the game. That means a longer crunch period for a tired team, but everyone agrees that it’s worth it.

One of the most common pieces of Backer feedback we’ve received over the past year is that we should take the time we need to ship this game. We really appreciate that, and we know we’ve thanked you already about a hundred times already, but we’re doing it again because we mean it. Thanks.

You gifted us with your trust as well as your funding and we take that responsibility very seriously. You gave us the opportunity to contribute to something bigger than ourselves and something we think is worth all the time, sacrifice, and hard work. Soon, we’ll give it all back to you.


It’s amazing that this update is one of the last before Shadowrun Returns gets into your hands. It’s been an amazing adventure, and as we round the final corner and see the finish line in sight, we want to take a moment to reflect – not on how we got here, but on why we started in the first place.

For us, the mission has always been clear – we’re making Shadowrun Returns because we believe that after 24 years of tabletop, console, board, card, and action-figure games, plus all those novels, Shadowrun remains a rich, vibrant, and relevant setting to play and tell stories in and we want everyone to be able to share our love of it.

From the beginning, this whole thing has really been about a shared community experience.

  • Shadowrun itself is a shared world. For decades, tabletop Game Masters have been sharing their Shadowrun stories with players in their living rooms, novel authors have been sharing their Shadowrun stories with readers, Jake Armitage shared his own story in the Shadowrun SNES game, and so on.
  • Our Backers shared a belief in the project, the cost of development, and the year-long + experience of watching the game develop.
  • With the Shadowrun Returns Editor, everyone is empowered to author and share their own stories with the community, to support each other’s creativity, and to improve upon the work we’ve done to get things started.
  • We see our Seattle campaign, “Dead Man’s Switch”, as the FIRST story of what we hope will be thousands of stories, rather than as THE story of Shadowrun Returns. When the game ships, you’ll have access to our entire Seattle campaign using the SRR Editor, allowing you to use it as a reference and starting point for your own stories. We hope that by sharing our campaign in this way, we’ll accelerate the growth of Shadowrun storytelling.
  • Harebrained Schemes, Catalyst Game Labs, and Cliffhanger Productions all share in the Year of Shadowrun and the management of the community website – a great communication hub and collaboration site for community created content.

Our approach to the project was inspired by our old-school tabletop roleplaying roots – we developed the World (the game systems and art), and the Rule Book (the Editor), and your first adventure (the Seattle campaign).

After the game ships, the power is in your hands. As we’ve said from the beginning, our Seattle story is just the beginning of what Shadowrun Returns can be and we are eager to see what this amazing community will create with the tools we’ve developed.

In fact, it’s already happening.

Backers with early access to the Shadowrun Editor are already building things that surprise and delight us after only two weeks since its release. Check out some of the cool stuff that’s surfaced so far (note that some placeholder art still exists in these videos):

A reverse of our Alpha Gameplay Video by McDougle

A scene by scene recreation of the Shadowrun SNES game by Ledeir

A thread about The Lost Lamb Mission by Dislexicoder

Some images of cool maps for Deliver Me From Evil Module Conversion by Johnny_Memphis

Shadowrun Identity by Opifer A call for participation in a full-length (100+ hours) community-made campaign. The goal is to recreate the world of Shadowrun using the original pen-and-paper sourcebooks, published adventures and novels.

Shadowrunrebuilt –  Tutorials and information on the Shadowrun Returns editor.

It’s incredibly rewarding to see these folks jumping in with both feet and charting a path for others to start their own creations when they get the game. A buzz runs through the studio when someone finds one of these links and passes it around to the rest of the team.

Oh, and before we go, we thought we’d leave you with the brand-spanking new hi-res screenshots below. We hope you enjoy them!


Important Note about Keys and Downloads:

For both Kickstarter Backers and people who Pre-ordered from the HBS website, your Steam key (for Windows & OSX) will be available a day early, on July 24th, from the HBS Accounts website, though the game will not activate until July 25th. (If you need help getting access to this site, contact

On July 25th, all digital rewards will be available directly from the HBS Account website. Kickstarter Backers will also be able to download their DRM-free version of the game. More information about physical rewards delivery will be forthcoming in a separate Kickstarter update








119 Responses to “It’s Happening”

  1. sabin1981
    June 18, 2013 at 8:05 am #

    While I’m glad it’s finally coming and, yes, we have to deal with another monthly delay — not announcing this to your backers first, instead everyone having to hear about it via VG247, Kotaku and GameInformer, et al, is a pretty low blow HBS. Really. We’re all glad it’s coming, but a little more respect for the backers would have gone a long way.

    • Gorny1
      June 18, 2013 at 1:29 pm #

      Yes, I was a bit disappointed about that too.

    • banon
      June 18, 2013 at 8:32 pm #

      LOL Get over yourself

  2. jozbun
    June 18, 2013 at 8:13 am #

    Thank you for filling us in. Having been involved in different software projects throughout the years I completely understand, and appreciate, the need to make sure the game is done right. As far as any criticism about the notification of the delay – meh – who cares how they announced it.

    The facts are
    1: We have a release date.
    2: It’s coming soon if a little delayed
    3: We’re getting everything that we were promised.

  3. BlindProphet
    June 18, 2013 at 8:16 am #

    So what about us CE pre-orders? Got the initial email about ‘we’ll be emailing you soon about getting registered and all your information’ and then nothing….Now an update for the kickstarters and when they’ll get their stuff but not even a mention of us. FFS…

  4. Nefastus
    June 18, 2013 at 8:18 am #

    Nice sense of entitlement sabin.

    Really appreciate you guys taking the time to make the game right HBS and very excited to be able to immerse myself in it shortly!

  5. absamide
    June 18, 2013 at 8:19 am #

    You mention the steam keys for the Windows & OSX. Do we have a release date for the Linux version of the game to be ported? Is that something that we have a rough idea on so far? Thanks for all the amazing and hard work.

  6. sabin1981
    June 18, 2013 at 8:21 am #

    I paid for it. That’s my entitlement. Troll harder.

    • Apollyon
      June 18, 2013 at 10:58 am #

      Herp, Derp. Entitlement and “Respect me because I paid monies!”

      Go out and do something to earn respect. stop looking for it on the internet

  7. Emeraude
    June 18, 2013 at 8:23 am #

    Congrats again to the team.


    Did I miss something ? This is the only official announcement so far.
    None of the source you quoted officially had that info yet, as far as I know, and a quick browser search can confirm.

    There was a June 26 rumored released date, but that’s about it.

  8. Robin
    June 18, 2013 at 8:24 am #

    BlindProphet – We need our engineers to process the pre-orders before we can send out account information and they’re smashing bugs. We’ll be getting those out as soon as we can.

    We plan to have Linux out as soon as we can after launch – hopefully just a couple months.

    • Kwaskowaty
      June 18, 2013 at 11:39 am #

      I need a drink. Couple of months???

  9. sabin1981
    June 18, 2013 at 8:25 am #

    It’s not like I’m demanding Mitch’s firstborn child, for crying out loud, so trolling the whole “omg nice sense of entitlement” is just a douchebag thing to do. All I, and a great many others judging by the comments on KS/, want is a little courtesy and to be told what’s going on without having other game sites get all the information first.

    So in case it needs spelling out in black & white; thank you HBS, I’m really looking forward to jumping into the game <3

  10. nerka99
    June 18, 2013 at 8:26 am #

    @Emeraude release date was stated as June on steam storepage, thats why i preordered, now since i have to wait extra month instead of a week my OCD will kill me.

  11. Queek
    June 18, 2013 at 8:28 am #

    You paid to support the development of the game, sabin. Good for you. However, that doesn’t mean that they are under any obligation to inform you before the rest of the world. The only things you are entitled to, as it were, are the rewards listed on the Kickstarter page, and I didn’t see any tier that said “Advanced information about the release date or any developments we make”. Just an observation.

    • Ken
      June 18, 2013 at 9:16 am #

      Yea, well my tier says:
      Estimated delivery: Jan 2013

      So don’t be so damn flippant about it.

      • sabin1981
        June 19, 2013 at 8:51 am #

        I couldn’t have put it better myself. Well said. I’m not asking for “special treatment”, all I ever said was that a bit more respect towards the backers would have been appreciated. In the end it turns out it was just a mistake anyhow, so again, no harm done :)

  12. MyTZuS
    June 18, 2013 at 8:28 am #

    Looking forward to it. Can you tell us more about Berlin or did I misunderstand the second city part?

  13. Balfuset790
    June 18, 2013 at 8:31 am #

    Indeed, while it’s a little back-to-front that third-party’s had this info published before an initial announcement by HBS, it wasn’t THAT long of a discrepancy. Last minute changes in plans happen and, frankly, those of us that have paid be it KS, Steam pre-orders or pre-orders through the website or whatever HBS are still delivering the product that we’ve paid for.

    It would be far worse if they rushed for a late June release, with things not working to their (or our) satisfaction than to say ‘Hey guys, sorry it’s late in coming but we have to push back to make sure everything’s spotless.’

    Honestly, having a firm date is a better place than we were before, even if some of us are disappointed by the fact that it’s later than we had initially hoped. Still, good luck with getting everything sorted guys, plenty of kudos from us for your dedication to a good product! 😀

    • Trolly_Pole
      June 18, 2013 at 11:21 pm #

      Too right! Pre-ordered mine on steam (missed out on the KS by a bit), and the “rough date” thing was killing me! Checking just about every day hoping to see the little install button :)

      Knowing it will be next month, solid, is great.

      But then again, I’m happy for it to be delivered when it’s ready too, even if it means getting the release date moved again.

      • rodrigj
        June 18, 2013 at 11:45 pm #

        Same here!

        Missed the KS campaign by a mile (damn).

        Was hopping for a june release, but ok,can live with this date:


        JPR out!

  14. Steven Kilpatrick
    June 18, 2013 at 8:34 am #

    It’s amazing how little it takes for some to feel disrespected.

    I think you’re handling things admirably, and I disagree with the passive aggressive take Sabin brings to the table.

    Development is difficult, promotion is difficult and costly. Getting amazing products into the hands of as many people as possible, so that there is both emotional and economic capital to create more of those amazing products–that is the bottom line.

    Being grumpy because a game is delayed is not much different than arguing for botulism over cooked pork, and being mad that you didn’t have inside information before someone else–well you do, you have access to the editor among other things.

    These guys respected you with access to their own tools before anyone else. You get to choose whether to use those tools, or to be one.

    • BlindProphet
      June 18, 2013 at 8:45 am #

      Robin – Thanks for the update.

      Steven Kilpatrick – Its less people upset about the delay. Its more people being upset that everyone (major gaming sites) knew about it before we did, and that we had to find out about it second hand. Feeling like an afterthought is not something people generally take well to (even if it was not intended to make people feel that way)

  15. sabin1981
    June 18, 2013 at 8:41 am #

    The backers deserve to know the release date before the rest of the world, it was the backers that made things possible. How am I suddenly the bad guy for saying that? I have screamed at the team or insulted them or done anything except express slight displeasure at not knowing what is going on, despite months of waiting. That’s all. If anything, it’s all the Yes Men here jumping on my back that are making a much greater deal out of this than I certainly did. Why not just say “Well, that’s your opinion and you are entitled to it. I disagree with you, but you’re still entitled to your opinion” rather than all this trolling rubbish?

    Oh and no, I didn’t access to the toolkit before anyone else. That was available only to those that bought a tier that was out of my price-range. I certainly don’t begrudge those people, I applaud them! At least when the game launches there will hopefully be a nice array of UCG to play around with. I also find it rather weak of someone to call me passive-aggressive in a post laden with ill-disguised hostility towards me. That’s okay though, I forgive you.


    I posted some links with confirmation, though it’s awaiting moderation.

  16. s4G1989
    June 18, 2013 at 8:46 am #

    Very happy to have an official release daye. Glad the extra time is being taken to get it right.

    I am wondering if this delays some of the other hardcopy KS rewards, lime the anthology and dogtags, etc.

    I can be patient, i can be patient, i can be patient.

  17. Strahd
    June 18, 2013 at 8:47 am #

    And now the wait for a Linux port begins. I hope it won’t take too long, so that I can enjoy the game together with everybody else as soon as possible.
    It kinda sucks having to wait while other people already get to play, but at least we are getting a port at all.
    I really hope that future games will see even better support for the GNU/Linux platform. It’s a great project, backed by a lot of passionate people all around the world, so it’d be nice if more developers could appreciate the effort and spirit behind it.

  18. Andy
    June 18, 2013 at 8:48 am #

    Yay! This is awesome news!

    Any word on the PC hardware requirements yet? And when can we expect the iOS and Android versions?

    Thanks 😉

  19. Robin
    June 18, 2013 at 8:49 am #

    Hi, Guys –

    Just want to ask everyone to take a step back and breathe. We recognize that not everyone is going to be happy with every decision we make and we try to have a thick skin about it. We got the news out to Kickstarers as soon as we were able.

    • sabin1981
      June 18, 2013 at 8:50 am #

      Thank you Robin. I really didn’t mean to offend you or anyone else, it’s more a case of kneejerk disappointment and feeling second-best, yanno? I’m not saying it was deliberate and, in the grand scheme of things, it doesn’t matter at all. Nobody is hurt and nobody loses out, I’m just a passionate gamer 😉

      Good luck this month and try to take it easy.. more crunch certainly sounds less than pleasant.

    • BlindProphet
      June 18, 2013 at 8:53 am #

      Robin – I think people are less upset with the decision of the release date, and more disappointed that the world found out about it (read: gaming news sites) before we did. I’m happy we have a firm release date, though sad because I’m on vacation when you release. Was just a little frustrated about the delay in the announcement and no word in it about those of us who did the CE pre-order.

  20. Robin
    June 18, 2013 at 8:52 am #

    We plan to have the Linux version out as soon as we can – hopefully within a couple months.

    PC System Requirements

    OS:Windows XP SP3/Vista/Windows 7
    Processor: x86-compatible 1.4GHz or faster processor
    Memory:2 GB RAM
    Graphics:DirectX compatible 3D graphics card with at least 256MB of addressable memory
    Hard Drive:2 GB HD space
    Mac System Requirements

    OS: OSX 10.5+
    Processor: Intel-based Macs only (x86-compatible, 1.4GHz or better)
    Memory: 2 GB RAM
    Hard disk space: 2 GB HD space

    • MechaTrav
      June 30, 2013 at 10:08 am #

      Um, I guess I’m a noob with this question, but does ‘256mb of addressable memory’ the same as regular old RAM? Forgive my dumbness… 😛

  21. OGRastamon
    June 18, 2013 at 8:53 am #

    Well if you didn’t even give your backers a heads up then I shouldn’t be surprised that Steam users are still relying on rumor and links to third-party blogs. (We’ve got our share of brown-nosers there, sabin1981. I feel you).

    • sabin1981
      June 19, 2013 at 8:49 am #

      I know arr! I’ve seen the Steam forums and… uff da… that can be tough 😀 Thanks for the support nonetheless <3

  22. OGRastamon
    June 18, 2013 at 8:56 am #

    Posted 6AM this morning. Pretty sure that was earlier than any Kickstarter received the news.

  23. Michael Chandra
    June 18, 2013 at 8:59 am #

    The backers received their intel at about the same time as this post was posted, wich probably equals “as soon as we got into the office, logged in on our computers and could post the prepared info”. Unfortunately for us, however, the press release happened to be earlier than office hours, which caused the websites with different office hours to have the information sooner than HBS’ site itself.

  24. MasterPhW
    June 18, 2013 at 9:02 am #

    I still haven’t got the details for the HBS Accounts system, but it’s nice to have a date and some more information

  25. janzir
    June 18, 2013 at 9:13 am #


    You’re the illustration of what’s wrong with our society today. You think because you have an opinion it’s okay to be rude in communicating it. Your first error is in believing you paid for something. You invested in something, true. However, there was no product to pay for only the promise of a product. Fortunately for all of us they are delivering on the product. If they weren’t able to do so, what would your recourse be? Nothing. You would be out your couple little dollars that you would be able to claim as a loss on your taxes and life would go on.

    So while you are entitled to getting upset because the batphone didn’t ring at your house first as you assert, you are also entitled to numerous people correcting you for being a drekhead in public. With one comes the other. So deal.

    • Larshas
      June 18, 2013 at 9:21 am #

      After reading all these comments it’s pretty apparent Sabin isn’t being a huge dick, everyone else is. Even the developers have told everyone to drop it?

      • sabin1981
        June 19, 2013 at 8:46 am #

        Thank you, I appreciate the support <3

    • tilly
      June 18, 2013 at 2:38 pm #

      Nothing Sabin said was terrible. Just leave off it, eh? Name calling and overreacting is definitely not appreciated here.

      • sabin1981
        June 19, 2013 at 8:47 am #

        Likewise, thank you as well :)

        • tilly
          June 19, 2013 at 11:26 am #

          Welcome :)

  26. Michael Chandra
    June 18, 2013 at 9:15 am #

    @OGRastamon: The problem some (including Sabin, which Manny was responding on) express isn’t the delay, it’s the fact the press release was out before Seattle Office Hours, resulting in game news sites having this information before the HBS site and kickstarter.

    To everyone, please let’s not call names and make personal attacks, shall we? Some are pissed at the press mishap, others sigh about it, but a different opinion does not mean we should not show respect to each other.

  27. Eric Arcana
    June 18, 2013 at 9:17 am #

    I cannot be the only Seattleite that wants to know: What time is the launch party and how much beer/food should I bring?

  28. Robin
    June 18, 2013 at 9:21 am #

    If you’re a Kickstarter and haven’t gotten your HBS Account information to log in, please email us at Brian and I will get back to you as quickly as we can.

  29. Emeraude
    June 18, 2013 at 9:21 am #

    @Eric Arcana:

    There’s only one valid answer to that second question: MOAR!

  30. ZonkerHarris
    June 18, 2013 at 9:23 am #

    I’ll note that the dictates of media announcements are a cruel and harsh mistress, and not always conducive to treating right the people you want to treat right. It’d be great if HBS could’ve told us first, but then the media sites wouldn’t get their scoop and corresponding ad revenue, and would seek the pettiest sort of bloody vengeance. We get the news second because the media is a bunch of heartless puppy-kicking bastards, and we’re not.

  31. ZonkerHarris
    June 18, 2013 at 9:28 am #

    So show some sympathy, and less griefing, for dragon’s sake.

  32. placebo
    June 18, 2013 at 9:37 am #

    I pre-ordered as soon as the game became available on the site. I know I can’t speak for everyone (because I missed the kickstarter campaign I will not have been waiting as long as some people), but I have no problem waiting for a more polished game.

    I almost want to say – take as much time as you need. I say this because it has been a long time since I truly have immersed myself in the universe. The Sega Genesis release painted an amazing picture in my mind so many years ago, and that led me to buying the novels which further flavored my imagination. I’ve felt bits and pieces when playing Deus Ex and other similar games that ignite those memories, but this; this feels like a pure experience.

    I started typing this after reading the first paragraph, then part way through I thought “I better read the full post before I say anything”, and starting at paragraph 5 I started to feel the same way I did playing the game, reading the novels (Sadly I never played the PnP version).

    Thank you very much for rekindling some lost feelings from my adolescence.
    And RE: release date: “null sweat chum, g’luck in yer struggles”

    June 18, 2013 at 9:54 am #

    if only more game developers had the freedom to take such dedication and personal responsibility. you guys must feel exhausted from the ever-expanding ‘crunch time’. but i bet you get a second wind every now and then and there must be some relief in admitting “we aren’t ready yet” and being able to do something about it… we may be anxious, and a little disappointed, but we damn well know whats good for us. thank you for treating shadowrun with the respect it deserves. its been 20 years, whats another month?
    that being said… if you handed out the editor to the rest of us in the meantime, we would be VERY much obliged!

  34. Starbuck
    June 18, 2013 at 9:58 am #

    thx everyone for finally releasing the game
    can’t wait to test the universe of Shadowrun again 😉

  35. SyntheticPhylum
    June 18, 2013 at 10:09 am #

    Yay! Finally, a release date! Boo! it’s in July! Just kidding on the “boo”… mostly. And once this game is phenomenally successful, then a sequel needs to be made. And, after THAT, the Secrets of Power Trilogy needs to be made into movies! I figure that Graham Greene would be fantastic as Daniel Howling Coyote, either in the flesh or as a voice… Sometimes, I think that a Shadowrun movie/film series would be best done as animation, as some things would probably be much easier/cheaper that way… The sheer number of metahumans in Seattle would strain a LARGE FX budget, if you were making a fleshy-flick! To say NOTHING about Lofwyr…

  36. Jakub aka Ciaran aka Devean
    June 18, 2013 at 10:16 am #

    Hoi, chummers!

    I must say I have mixed feelings. One, is sadness due to the fact that I won’t be able to play what you created in June.

    The other being my high regard for you that you had the courage to say “We need a tad more time to make the game as awesome, as we wish it to be.”

    Keep up the good work! Long live Shadowrun! :)

  37. JGoertzen
    June 18, 2013 at 10:54 am #

    I will always respect a developer that would take the heat for pushing back a release date rather than releasing a game before it is ready. Another month of waiting will be hard, but I’m sure it will be worth it.


  38. NextGhost
    June 18, 2013 at 10:59 am #

    Good news. Take as much time as you need to do the job right. Hell, take until April 2014 if you need to.

  39. YP
    June 18, 2013 at 11:11 am #

    Is there any chance this will land on the PS4/PSN ?

  40. Nikchick
    June 18, 2013 at 11:28 am #

    I know first hand how morale-busting it can be when the first response to an announcement is negative and critical, so I wanted to say that it’s not lost on me that the money I put in for this project is long spent and I appreciate that the HBS team is continuing to spend money that had to come from somewhere else (along with the additional time and crunch hours improving the game requires) in order to bring out not just what I expected from this Kickstarted project but much, much more. You’re doing it right.

  41. Andante
    June 18, 2013 at 11:44 am #

    Big props for you guys taking the time and money to polish the game to a shine! Can’t wait to get my hands on this. Any thoughts on releasing the game editor to preorders at the end of June in its place? Would be awesome to play with something while waiting for the final stretch!

  42. Pedro
    June 18, 2013 at 11:54 am #

    I hope HBS put some fat on the release date…if only to avoid a similar emotional eruption 5 weeks down the road :-)

  43. Daze
    June 18, 2013 at 12:34 pm #

    Well, good news is its being released on my birthday. Wish I were older sooner.

  44. Tehoka:son
    June 18, 2013 at 12:39 pm #

    This is not good news, I was told when I pre-ordered the game off of steam that it was going to be released in June. This was a false promise, the argument that sabin is jumping on them for saying that ” a little more respect would go a long way.” after getting “good news” is a tad silly.

    It’s also pitiful how many of you feel the need to go and repeat the same trollish comments to that poster that’s been done 5-6 times. If anyone’s a tool, it’s the people who join the crowd in bashing someone for leaving a comment that was in no way rude or offensive.

    Didn’t back this game, but the games I did back, like Project Eternity, put the backer above everyone else, I doubt they’d pull the same thing.

    Still, with all said and done, am definitely looking forward to the game. Although this update itself does not sit well with me, seems to have a focus on user generated content, which I’m just plain not interested in. I hope it provides a long and enjoyable gaming experience without ever having to rely on any third party content.

  45. OGRastamon
    June 18, 2013 at 1:04 pm #

    So how about we all (all=every level of backer and Steam pre-order) get access to the editor as a consolation?

    • Ken
      June 18, 2013 at 1:56 pm #

      As much as that would be awesome, I suspect it won’t happen. The $250+ backers were supposed to get Early Access to the Editor, which they did, so even if we get the editor by the end of June, those backers still got it a month early. But the issue is, those backers ALSO got the game engine to test out the campaigns they were building. Nothing was mentioned in the kickstarter about getting access to the game engine. If they gave everyone the editor and game engine at the end of June, it would be like handing out the actual game without the official campaign. Those backers essentially got a bonus when given early access to the game engine as well. Lucky.

      • ZeConster
        June 18, 2013 at 5:08 pm #

        I wouldn’t see “access to the game engine” as a “bonus” as much as “required to be able to TEST the stuff you make with the editor”. Otherwise, it’d be like writing code without having access to a compiler.

      • OGRastamon
        June 18, 2013 at 10:11 pm #

        I don’t understand your argument (was it an argument?). The backers got the early access that they were promised so what harm do they suffer if the rest of us now get what they’ve got until the full release? It’s not like I’m asking for any of the exclusive goodies. Just what’s already been released of what we’re all going to get anyway.

        However, the fact that they haven’t already made this offer or responded to this turn of the conversation suggests that it’s only a pipe dream.

        • Keshu
          June 18, 2013 at 11:34 pm #

          The way I see it, early backer access to the editor is to get limited feedback on a product that isn’t 100% foolproof bugfree. By having only 500 people or so having the editor is a lot easier to manage than having 5000 or more people doing things on it and having lots of them complaining that they don’t understand or worse talking s*** about it.

          Keep in mind that what has been released already is not the final version of the editor, it is an early access beta version (unless I’m mistaken). Those who got access to it are commited enough that they have the patience and understanding to work with the software.

          Give the same to every little troll (not talking about anyone here, just saying) out there and you’ll have a hell of a bad time and emails going HBS’s way. That’s not the kind of things they need now.

          For all we know, HBS is actually working on improving the editor with the feedback they received from the early access backers as well as fixing other bugs.

          Yes, I’m also annoyed by the delay, but I also would like a game that will work. Most of us, especially backers, have a lot of expectations from this game. Releasing it too early would be a really bad move, much worse than pulling a delay on the game like this.

    • Neuro
      June 18, 2013 at 2:59 pm #

      Editor access would without a doubt hold me over until the game comes out.

  46. Chay D. Hart
    June 18, 2013 at 1:42 pm #

    Woo! Finally a date for those clamouring for something set in stone! Awwwww yeah.

  47. Mr Wendal
    June 18, 2013 at 2:31 pm #

    I haven’t pre-ordered yet, but would if steam pre-orders get early access to the editor. Please?

  48. tilly
    June 18, 2013 at 2:31 pm #

    Glad to hear you’re taking the time you need to tidy. :)

    We all know you’d like to release sooner rather than later. Take all the time you can, eh?

  49. Pyrex
    June 18, 2013 at 2:33 pm #

    Yes please! I want access to the editor. Would you be willing to allow us to have early access to it?

  50. Matt
    June 18, 2013 at 2:37 pm #

    Sadness at the later schedule, but at least there’s a date now. Hope this release date sticks. Steam forums are… well more upset than this.

    • OGRastamon
      June 18, 2013 at 10:21 pm #

      It is only an illusion that July 25th has greater solidity than “sometime in June”.

      P.S. We’re more upset on Steam forums because we got the news last of all and because we’re selfish consumers not philanthropic supporters. :) I imagine a vast difference in expectations between those that threw big money at this on a wing and a prayer and those that pre-ordered only a month ago.

  51. drmario
    June 18, 2013 at 2:38 pm #

    I too would be quite happy to have access to the editor. I can only watch so many YouTube videos. If it was open to pre-orders that would seem fair enough…

  52. Kane
    June 18, 2013 at 2:41 pm #

    Early access to the editor would help rectify the now delayed release date. I have been coming to this site everyday to check for any kind of news update only to find the saddest update ever…. =(

    Please Mr. Devs editor? o.o

  53. Ninja
    June 18, 2013 at 2:47 pm #

    How do I go about getting a refund?

  54. Robin
    June 18, 2013 at 3:03 pm #

    Ninja – You can always contact us at

    • Ninja
      June 18, 2013 at 3:07 pm #

      Actually, I pre-purchased through Steam. I have emailed them. Thanks for the info.

  55. Fen_Star
    June 18, 2013 at 3:56 pm #

    So, looks like it is going to take 70% longer than originally planed to release it? I don’t think anyone is too surprised, kickstarter projects tend to be overly optimistic, but it doesn’t mean that it isn’t annoying. Not much that can be done about it, other than apologize for the miscalculation and work to improve communication with customers. Waiting until a week before the expected release to tell everyone doesn’t look very good, and the fact that game info sites reported it first gives the impression that HBS knew about the delay before it told the customers. My guess would be that HBS simply was hoping to push it out in June, so they waited until the last minuet to decide to push it back, and then bureaucracy slowed down the communication to the customers. Hopefully, in they future HBS will take on projects (and have the internal structure) that allow them to be more transparent with delays, but the larger the company grows that harder it is. (That is why I would like to see more original IP with sole finical backing, then you don’t have to worry as much about protecting a bunch of conflicting interests.)

    • Jakub aka Ciaran aka Devean
      June 20, 2013 at 12:14 am #

      You know, chummer, the original plan was *without* the stretch goals :).

  56. ChipNinja
    June 18, 2013 at 4:47 pm #

    I love when people use that story to fuel their arguments without understanding it.

    You do realize that the lawsuit you reference was over a McD’s who constantly kept their coffee scalding hot despite repeated complains. One of those frequently cited lawsuits was do to the fact that the coffee was so scalding hot that it destroyed the nerve endingings in the plaintiffs genitals. Last time I checked, that’s not cool – especially if you’ve already been told not to have the coffee hot enough to physically harm someone. There’s a difference between hot, and scalding hot & potential permanent damage.

    Back on topic though, I don’t think it is an overdeveloped sense of entitlement. If you’ve backed anything you know that there are generally updates on progress, and news announcements. It doesn’t take much effort. You have a mailing list, and it isn’t that hard to cc: your announcement to news sites to backers since you’re already notifying people anyway.

    Is it a huge deal? No, and Sabin didn’t say it ways. All that was said was that it’d be nice to be kept in the loop instead of getting an announcement from a third party. If anyone here is overreacting it’s the people trying to make simple statements into a huge deal.

    • sabin1981
      June 19, 2013 at 8:48 am #

      Thanks ChipNinja, I’m glad some of you understand what I was trying to get out, and not instantly assuming I’m some huge douchebag troll :)

  57. Katreyn
    June 18, 2013 at 4:50 pm #

    So excited! I cannot wait. Been ready for this for a long time.

    Thank you for all your hard work Harebrained and everyone else that put time into making Shadowrun Returns.

  58. Domongart
    June 18, 2013 at 4:59 pm #

    You guys have all my support HBS. Every time I go to work on some of the transcription of the old SNES & SEGA games, I find a little more work to do on a section that I thought was complete. And I’m only working on text!
    My friends and family are just about sick of hearing about SRR. It’s on my mind each day, and I’m proud to contribute to a vibrant, enthusiastic, and pretty darn well-mannered* community. (*This is a hint to the haters, we hold you to a high standard, don’t let us down)

    I’ve been craving a Shadowrun CRPG since I finished the SEGA game back in the 90’s!
    Take the time you need guys, and thank you for making the tough decisions. Thank you for choosing quality over speed*. (*This is a hint to the impatient ones. Quality, low-price, fast production, you can have only two. I know which two *I* want)

    • ZeConster
      June 18, 2013 at 5:11 pm #

      There’s also a silver lining of sorts: people are already working on remaking the SNES and SEGA games with the SRR editor, so if the release date’s pushed back a month, that means that the gap between the SRR release date and the remakes’ release dates will be a month shorter. :)

      • sabin1981
        June 19, 2013 at 8:45 am #

        Hear Hear! I’m not fussed about the delay, to be honest; we pretty much expected a delay of SOME kind after HBS announced the new Matrix mode. At least now we not only have Matrix implementation but also an extra month for the modders to work on and learn the editor. After seeing the progress on the SNES remake, and the early WIP shots of the Megadrive one, I’m really excited for the future.

  59. Domongart
    June 18, 2013 at 5:00 pm #

    @ Ninja ,
    You know when it turns out to be amazing, it’s going to be more expensive to buy it in July…

    • Ninja
      June 19, 2013 at 7:45 am #

      I’m willing to take my chances. Some aren’t bothered by the delay, I’m not worried that it might be more expensive. This delay so late in the game has me more nervous about the game than it does my wallet.

  60. Daniel B
    June 18, 2013 at 5:06 pm #

    I’m not crazy about it. I don’t really buy the notion that we’re better served by having the team work on it for an extra month just to polish and bug-hunt, since those things could be be done post-release. To me, this kind of delay instead indicates that there are core elements which don’t function right now and have to be fixed or the product isn’t usable, which is concerning.

    Regardless of why, though, I’m particularly irritated by the delay. When I pre-ordered I’m fairly certain the product was advertised as having a June release date – come the release date now in July I’ll be largely unable to play due to various things in my life beginning in August. Obviously that’s just my personal situation, but that’s why I’m personally unhappy.

    That said, I’m not planning on cancelling my pre-order, and I still look forward to playing the game when released in so far as I’m able, and supporting future projects assuming the game lives up to expectations.

  61. dakk0n
    June 18, 2013 at 5:20 pm #

    I have waited a decade or so for a Shadowrun remake/reboot/sequel game. What’s a month to wait for?

    Cheers to Harebrained Scheme people!

    • OGRastamon
      June 18, 2013 at 10:27 pm #

      Roughly 30 days.

  62. dakk0n
    June 18, 2013 at 5:22 pm #

    @Daniel B,

    lol @ your alarmist theory.

    • Daniel B
      June 18, 2013 at 7:18 pm #

      I’m not saying I’m certain that’s what’s going on, nor am I saying that HBS is some evil lying/scheming shadowrun-esque corporation. That’s also not the primary reason I’m annoyed, which just has more to do with my own circumstances. But you can’t deny that’s certainly happened with other computer games, big and small alike – heck, it’s the kind of language you heard with a game like Elemental, for example (not that I think this would be anything near as disastrous). And the communications about things like decking, which at least by my impression seems to have been added or at least seriously altered late in the game, certainly would corroborate the notion that “major” features might still not be working quite right, as opposed to a month spent hunting out typos and minor glitches.

    • OGRastamon
      June 18, 2013 at 10:29 pm #

      Lulz at your definition of alarmist and unfamiliarity with the Reply button.

  63. Joe
    June 18, 2013 at 6:42 pm #

    Didnt Jordan say last month that it would be released end of June. I was avoiding reading updates to keep myself occupied until..end of June.. ballocks

  64. John
    June 18, 2013 at 7:05 pm #

    Not gonna lie, I was a little heartbroken when I saw the July date. But at the same time, I understand the delay and that’s how things go. I don’t hold it against HBS. They are doing a labor of love to make a project that many of us are not only eagerly anticipating the release of, but awaiting something that has the ability to propel Shadowrun as the forerunner of tabletop RPGs. SR is a beloved setting because it incorporates the world as we know it, the world as we dream it could be, and the world as we fear it. “The Worlds Most Popular Tabletop Game” doesn’t have a world that spans as intricately, as understandably as the Sixth World. Only one of the published worlds endorsed by that company come close in my mind. The Sixth World really fascinated me since I played the original Sega game when I was barely able to read. When I was older, I remembered the game fondly, and tracked it down and approached it with new understanding.

    I loved the setting, understanding how even in an old Genesis game, it was well ahead of its time when it came to world immersion. I play games today that claim to be ‘action rpgs’ that don’t have half the immersion this game did. 15 years later.

    Microsofts shooter left a foul taste in almost everyones mouth. On its own, it was a fair shooter. Nothing to write home about, but definitely a waste of the Shadowrun license.

    HBS, along with Jordan, are trying to remove that taint. Normally, the nature of the combat system in SR:R would have alienated a lot of gamers I know who prefer a much faster pace. But with the release (and subsequent success) of X-Com, a turn-based action RPG has swayed a lot of gamers to the Dark Side. I know I’ve peaked the interest of quite a few gamers when talking about X-Com and their gripes about it not having enough story. Shadowrun Returns, with its inherent gameplay similarities and more of a focus on story, has the potential for a huge draw.

    I want to play this game. Direly. I’ll be gone most of the month of July and a good chunk of August due to work (and unfortunately, away from any computer). It’s not HBS’s fault they want to get it right.

    It’s not even a fault in my eye.

  65. Keshu
    June 18, 2013 at 8:04 pm #

    At first, when I read the post, I misread and thought it was June 25th. After my initial “yeah! one more week!!” And starting to look at the comments and went back up to re-read.

    Sure, I was expecting June, but as a backer, I was thinking it might be delayed. I’m still trying to avoid spoilers and such as not looking at videos of the game editor and such. I wanna have the game in my hands and have the surprises of seeing things.

    It’s cool to see graphics and things and I know the story is kept a secret but I don’t want to know too much. Is anyone else like that? It’s like going to see a movie that you know you’ll like without watching any previews first. Everything is a surprise and I enjoy it a lot more.

    I’ve been waiting with ever growing anticipation for this game. On the other hand, I’m sooooo happy they decided to wait and fixe bugs and such. In the last few years, so many games have been released with plenty of bugs making them unplayable that even the first day after game release a software update is mandatory. I prefer to get updates with new stuff and the Berlin campaign than a bug fixing update.

    All of this said I wanna say this! Good work Harebrained! I’m 120% behind you guys. And also, by not rushing this, it means that we might get the backer goods at the same time as game release! What could be better!!

  66. IronDragoon
    June 19, 2013 at 6:59 pm #

    This probably won’t be a popular post, but..

    People aren’t upset that they pushed it back. They’re upset that it was pushed back 7 days before release.

    I didn’t back through Kickstarter, but I did pre-order through Steam. And the fact is Steam had it listed as a June 2013 date. That’s since been changed, but you don’t release a game for pre-order on a major distribution site and then go, “Oh, yeah, we changed that, BTW.”

    The steam release/pre-order of the game feels like nothing more than a BS money grab, especially since they posted: “… and although our Kickstarter funding was spent some time ago,…” which backs it up.

    The whole sudden Steam pre-order makes it feel like they realized they couldn’t get it done on time and on budget, so they threw it on Steam to get a quick influx of cash to cover their costs and their asses.

    People douche their way out of it by claiming everyone else has ‘entitlement’ issues, but if it were anything other than a game, or probably even *this* game, it’d be a valid complaint. If you went to Amazon and ordered something that had a date on it, and then suddenly got a “you have to wait another 5 weeks” message, you’d be pretty pissed. Steam is a distribution center just like amazon is.

    Additionally, in this interview: which, per the comments in the thread has since been edited (and having it edited out so it can’t be used as a reference is pretty shitty on it’s own), they announced a June 26th date.

    Its fine if they push it back, but you don’t announce the push back *7 days* before the game was supposed to release. Considering that interview was in May, they knew *way* before 7 days prior that they weren’t going to make that date. The June date was confirmed by Steam, and they only do that based on information from the game producers.

    I’m still sticking with my pre-order, and I do support this game (I actually missed the Kickstarter and didn’t know about the game until it came up on steam), but the way this was done and handled was *extremely* poor.

    • Michael Chandra
      June 20, 2013 at 5:29 am #

      They have never announced a date of June 26th themselves. Someone, a user with a track record of providing incorrect dates apparently, put it on Wikipedia. A day or so before that article was published, the date got pulled by others from Wikipedia. The article simply went on Wikipedia, saw the date and published it. Then later on, the writer or editors noticed it was no longer on wikipedia, or were contacted about it, and removed it. You’ll note that date was not in the interview itself, but in the sidebox with the game information. It was never provided by HBS.

      To stress once more: HBS HAS said they were aiming for a June release. They changed that, that is correct. However, they have NEVER stated a specific date. The only date that people have tossed around is a date that appears to have come out of thin air without any involvement of Harebrained Schemes whatsoever.

      Steam pre-orders were, by the way, not sudden. They decided to move the pre-orders to Steam as their intended release date approached, they already had pre-orders before then. As for money, they are sponsoring the project with the profits earned by their other products.

      As for Amazon: You mean the same Amazon that claimed June, now early July for Shadowrun Fifth Edition while that’s expected to only be available mid-August or so, which pulls Shadowrun release dates out of their asses all the time?

    • Keshu
      June 20, 2013 at 9:54 pm #

      You say you don’t put a game on a major distributing site and don’t change the date? Strange… I often see game on pre-order on Amazon as soon as the game is announced and then there is often delays (GTA, Mass Effect 3, Bioshock infinit3…). Sure, the delay came REALLY late. But still… would you have prefered receiving a game bugged as hell like Fallout was when it came out?

      Better bad publicity because the game is delayed than bad publicity because the bugs makes it unplayable.

  67. Michael Chandra
    June 20, 2013 at 5:33 am #

    Note that the PR department published the information on the site and kickstarter pretty much the second they got into the office. Unfortunately, the press release was out before west coast office hours, resulting in us finding out the information a few hours earlier through othe means. They seem to have gone “tomorrow we publicize it through a press release, on our site and on the kickstarter”, prepared the pieces, then the one(s) responsible for the sites uploaded it within minutes of getting into the office, just past 8 am Seattle time.

  68. shardis
    June 20, 2013 at 8:19 am #

    Wow. Just wow. That “Shadowrun Identity by Opifer” project is just… breathtakingly audacious. We modders/builders could work on that for YEARS… I really hope Opifer has the endurance for such an undertaking – and that I can contribute once release comes a knocking!

    *starts plotting to hunt down a rather silly amount of his old shadowrun source and novels*

    • MechaTrav
      June 23, 2013 at 6:37 pm #

      Same here. I looked at the page and was blown away by the scope of it. I used to GM a few runs back in the day, but I can’t even imagine joining an undertaking like that. 😛 I might give it a shot anyway. 😉

  69. Ramona Tigier
    June 20, 2013 at 9:13 am #

    sure, late july is late.. bought the prebuy in may waitin’ for it in june ….

    but… i had to wait 20 years after “first contact” with SR2.01d.. (was too late for the kickstarter..)
    and now a dream comes true..
    please don’t stop with the engeneering and bring us updates, upgrades and future SR products..
    and bring them when they are done (but not/never “DukeNukem”-done 😀 ;))

    cheers from the ADL

  70. Hawke
    June 20, 2013 at 12:54 pm #

    I really do appreciate the work you all have been doing. Thank you for giving those of us something to enjoy Shadowrun, when we cannot actually do the gaming!

  71. Jeremy
    June 21, 2013 at 6:23 am #

    I feel like I just read an update on a game that I was looking for all along… Appreciate the update hairbrained studios, and hope that there are no further delays. The reply strand is all about Sabin….. I don’t care one way or the other about Sabin’s opinion…. I do feel that by focusing on Sabin we are all robbed…. This forum is not giving information on the product that we all bought by arguing over things that nobody here can change.

    I’m sorry everyone didn’t get the update. I hope that makes everyone feel better.

  72. FrostedCore
    June 21, 2013 at 8:05 am #

    I have been expecting the game for a year now…
    I have always been a fan of the Snes version but mostly the Genesis version was the best because of the matrix… The release date has been pushed back twice and i’m very disapointed. You’ve never heard of the term ”patch” at harebrain schemes. The 26 of June should’ve stayed the day of the release date. You had my support from the start for the great ideal you had but now i’m thinking otherwise and the worst of it is?
    How many people think like me…

  73. JoeHasbeen
    June 21, 2013 at 11:10 am #

    One more month… Ok, I can wait to quit my job, sever all relationships, and lock myself away with the new game.

  74. June 22, 2013 at 5:16 am #

    You can download it here. This shooting game is really popular in 2013 and it’s also free.

  75. Phylazian
    June 23, 2013 at 10:10 am #

    I have been reading through all of the comments and I shake my head at the impatience some people have shown in some of these posts. I laugh because I played and beat the original Shadowruns, both SNES and Sega versions, and at the end of the SNES version it says “The End?” and “See you in Shadowrun II”
    I am one of the ones that has been waiting decades for a sequel. When I heard HBS was making a version of SR, I was ecstatic. Sadly I missed the kickstarter, but I was in time to order the CE and I did so immediately.
    I want to say that I am just glad a release date was set. The fact of griping of time of when we were informed or how is, at least to me, completely irrelevant if all of the sites exposed the information with in a few days of each other then who cares. At least the information got to us and we can enjoy the fact that the developers are not only busting their butts for a good game but the are in fact busting their butts for us to be happy with a game that we will want more of either in sequels or expansions. I do understand that it would have been nice if HBS was the first to release the info. With that said the way things went just means that HBS confirmed the info as soon as they got in to the office. So either way you want to look at it the info is still valid and we are getting a butt kicking game.

  76. Kaine
    June 23, 2013 at 11:45 am #

    Any chance the people who pre-order on STEAM (and i guess all KS backers) can get the editor released now that the initial early release for high backers has happened.

    At least that will give us something to do while we wait for July, after all we pre-ordered on STEAM with a date of June.

    And that will at least mean more and better content available close to launch with more people playing with the editor.

  77. MechaTrav
    June 23, 2013 at 6:29 pm #


    Just kidding guys. I know this game will be well worth the wait. I’ll be honest, I didn’t have the money to contribute as a Backer, which I really wanted to, but I was able to scratch together enough to prebuy, so I can’t wait! 😀

  78. Charlamanga
    June 23, 2013 at 10:51 pm #

    The extended wait time is like government spying, it’s expected until proven otherwise.
    Fixing bugs? Sure, shine my chrome!
    I think the most negative emotion I feel is the surge of envy I have for the 250+ backers, I thank them and they deserve it. Knowing is one thing, not being a emerald eyed monster another.
    The best I expect someone to do before release is showcase the editor some more with more tutorials. Like some of the modders doing a walkthrough of their scripting, the model format code for others to just start making models to animate and incorporate. It was coded using unity right?
    PnP universe games have an extremely high bar to reach. So many options and there has to be, as it’s pretty much a digital rulebook with hardcoded rules. From what I’ve read and seen it is more than I was realistically hoping for.
    Perfect no, but that’s an ideal to strive towards.
    In all honesty I’d easily drop 20$ on the editor alone. Really looking forward to Berlin, more tile sets, I’m hoping more totems to choose from, and possibly rules for HMHVV.
    Keep rockin

  79. Raspiz
    June 24, 2013 at 4:15 am #

    Anyone complaining about the delay needs to understand that the choice to delay hurts the developers personally and as a company more than anything.

    They have taken a risk by pushing the game back in order to make it right. Patches are fine and dandy but initial players and reviewers would be playing the buggier version and that is what it would be remembered for, especially since it is an indie game and any press they get at launch will be the most many people hear of it.

    He states that they’ve used up the Kickstarter money, which means they are working this last month out of pocket at a loss for them in order to ensure a better product (and hopefully a better return on their investment). They could just have easily shoved it out the door and patched it up down the road, so I respect that decision.

    Finally, these guys were already in crunch time which means they were working longer, harder, and faster than they have the entire dev cycle. Now they’ve added another month of that, which tells me these guys are gluttons for punishment and I respect that as well. It’s like going into overtime in an already long, hard fought sports match.

    So tl;dr, wish I was playing the game this week but I’ll gladly wait and put my faith in these folks to get the game that I want and paid for (steam pre-order, not KS backer).

  80. MrPendent
    June 25, 2013 at 12:33 pm #

    Glad to have an update, but more than a little irritated about the delay. I was not a KS backer–I am a retail, pre-order customer. So I purchased it expecting a 06/25 release.

    With that said, the entire reason I am annoyed is that I am soooooo excited to play this.

  81. Dante
    June 26, 2013 at 12:46 am #

    Great another month.

    Ah well i’m sure it will be worth it, the from what i’ve seen look amazing and just what Shadowrun deserves, i cant wait (and i have been waiting since about 1992) I played both the Snes and Megadrive versions (preferred Megadrive personally, flame away) but both to me were great fun for their times.

    Thats why when i saw this game for preorder in steam i had no hesitation to pay for it, as i said the Shadowrun Universe deserves this game..

    I wonder what the chances are of an Earthdawn game in the future :)

  82. Glorthoron
    July 2, 2013 at 8:52 am #

    While I am disappointed that I have to wait, I can totally understand why you are holding off the game to include the campaign editor.

    That being said, if you had brought the game out in June without the campaign editor, I would have been more than happy to pay another $5.00 for the campaign editor as a DLC.

    P.S. If I had not been in such a cash strapped situation at the time, I would have gladly been a backer. I just want to thank everyone else for stepping up.

    Thank you Backers.

  83. Fredrikpj
    July 4, 2013 at 1:28 am #

    I know of Sabin from other forum, and I can say with 100% certainty he’s far from a douchebag troll :)
    As said, good arguments that somehow blew up into somthing much bigger than it deserved..
    Looking forward to the game! Unfortunately didn’t back the game on ks, but will deffo buy a copy on release.