Our biggest Shadowrun game to date. Now a STANDALONE title.
Friday August 28th through Monday the 31st, Harebrained Schemes is proud to present an all new NECROPOLIS demo at booth 7410 on the 6th floor of PAX Prime. Here’s a sneak peek at what’s to come in our new trailer.
NECROPOLIS is a third-person action roguelike, set in a living dungeon that changes every time you play, filled with monsters, myth and magic, and lorded over by the mad mystical intellect known only as the Brazen Head.
Three demo stations are prepared to consume as many adventurers as they can, in a bid to power the pyramid with their souls. Last time, less than 20 completed the demo. This time, we believe the number will be FAR lower.
Care to try your luck?
Wow, Launch Day is finally here!
Thanks for sticking with us throughout the development of Shadowrun: Hong Kong. We’ve enjoyed giving you these “peeks behind the curtain” and sharing the adventure with you.
We know we say it a lot but thank you again for your generous financial and moral support. (And the bagels! Where would we be without the bagels?)
This game is the result of a true collaboration between artists, designers, programmers, writers, testers, and producers who put the game and their audience above all else. A lot of blood, sweat, tears (along with long, long hours) went into making Shadowrun: Hong Kong and knowing you were out there, excitedly waiting to play the game we were working so hard to deliver, really helped to motivate us.
And so, without further ado, you’ll find everything you need to know to get the game and your rewards below. We appreciate the opportunity to make games for you and hope you enjoy your trip to Hong Kong.
Just two weeks until Shadowrun: Hong Kong arrives! As we’re wrapping things up here, we wanted to share one more thing real quick – some of the awesome work that our art team has been doing for SR:HK’s revamped Matrix. Check it out below!
What’s more, our composer Jon Everist has composed all-new Matrix music to go along with the new look. You can take an early listen here:
So that’s how the new Matrix looks and sounds, but how does it play? Well, we’ve revised a lot of Matrix systems and added some really fun new stuff such as Watcher IC and Blocker IC which really ramp up the tension of diving into cyberspace and provide a much greater variety of gameplay than before. We’d love to go into more detail but - every minute we can spend testing and polishing the game right now is vital. We hope to tell you more about Matrix gameplay in the coming weeks, or you can see it for yourself on August 20th!
One other thing – we know everyone’s anxious to get their keys, so we also want to let you know we’re in the process of getting keys and other rewards into your BackerKit accounts. Watch for an update soon announcing that they’re available, and for a general status update on the various Kickstarter rewards.
Note that your keys can’t be delivered to your account unless you’ve answered your survey. You can head to the SR:HK BackerKit page to double-check that you’ve answered your survey, or email them at email@example.com if you need any help.
P.S. Thank you to all of you amazing Shadowrun fans that came by to say hi at Gen Con last weekend! We had an incredible show, with tons of love for Shadowrun, Golem, Necropolis, and BattleTech.